Domain: tiger-web1.srvr.media3.us The Ghost of Yotei | Page 5 | Gaming Board
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re: The Ghost of Yotei

Posted on 10/30/25 at 10:10 am to
Posted by Jolla
Houston, TX
Member since Dec 2018
309 posts
Posted on 10/30/25 at 10:10 am to
That's disappointing. Really liked the DLC in GoT
Posted by Sl0thstronautEsq
Member since Aug 2018
17170 posts
Posted on 10/30/25 at 11:34 am to
quote:

That's disappointing. Really liked the DLC in GoT


Sucker Punch said it's TBD if there will be DLC (aside from Legends mode coming in 2026):

quote:

I think for us, we are at the spot in the project where we just get to put it out there and see what's resonating with people and what people love and what people feel like they wish they maybe knew more about Atsu.

And I think for us, this is like the most important part of the project, in terms of making decisions like these, because same thing with Tsushima. You can listen, you can be like, 'Oh, okay. People seem to want to know a little bit more about that relationship or what happened to the dad.' How do you further that character?

And you get this rare opportunity to actually listen to millions of people about what resonated within a story versus maybe what didn't or what are the holes. And I think that's the mode that you want to be in. And that's sort of the gift.

Certainly we love Atsu, and we think it's a great character. And just like with Jin, if there's room to improve it or to bring some new elements to life or clarity for the narrative’s sake, and it falls within what is best for Sucker Punch, then we'll certainly take a hard look at that for sure.


Ghost Of Yotei Will Only Get DLC If It's Necessary, Co-Director Says
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 10/30/25 at 2:47 pm to
That means there’s no DLC

Look I don’t care if you like the game or didn’t like it, or didn’t even really care or didn’t play it. The simply reality is either way this spiritual sequel is selling at catastrophic numbers in comparison to the Ghost of Tsushima which was a brand new IP and a runaway train in terms of sales. The good news is as I said before sucker punch can keep a budget low and this game definitely will sell millions but there ain’t going to be any DLC and if you think there is you’re huffing copium
Posted by Sl0thstronautEsq
Member since Aug 2018
17170 posts
Posted on 10/30/25 at 4:20 pm to
quote:

Look I don’t care if you like the game or didn’t like it


Okay, then STFU and go post in some FF threads. No one gives a shite if you're boycotting this game for "reasons"
Posted by Roaad
White Privilege Broker
Member since Aug 2006
82376 posts
Posted on 10/30/25 at 4:40 pm to
quote:

he simply reality is either way this spiritual sequel is selling at catastrophic numbers in comparison to the Ghost of Tsushima which was a brand new IP and a runaway train in terms of sales.
Is that true?
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 10/30/25 at 7:04 pm to
Based on all available public information yes. It’s a lot of information collated from various places that paints that picture, even if you don’t place that much stock in analytics places ( I don’t) but it’s more the totality of the evidence.

UK physical sales since they’re the only country that reports this was substantially lower than Ghost was in its same time frame. Two analytics firms put out they believed the game sold 1.4 million copies in a week, which would put it roughly 40% behind the original. Sony also has made no public statement on sales and this universally means they at the very least aren’t happy with it. They make this kinds of announcements all the time including with the original Ghost, spider man 2, etc.

As I said Sucker Punch kept the budget low on par with the first game at around 50 million so they made their money back and profit in that original week. That’s nothing to be ashamed about but it’s not really a good look for Yotei if it is 40% behind in sales since it’s riding off the back of one of Sonys most recent majorly successful IPs in both sales and popularity, whereas Ghost had to launch a new IP.

It is true that the original launched into a much larger instal base. I’m not trying to shite on the game or make it out to be something that it isn’t. It’s a success for Sucker Punch but I find it’s likely it’s not as big as one as Sony would’ve wanted.

Tsushima sold 2.4 million in 3 days and as of 2024 had 12 million total. Yotei will never come close to that
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 10/30/25 at 7:07 pm to
quote:

Okay, then STFU and go post in some FF threads. No one gives a shite if you're boycotting this game for "reasons


Damn dude why are you such a salty bitch ? I’m not boycotting shite. I posted already I’ll pick it up when it goes on sale, which the game is already seeing discounts. I’ll post whatever I want wherever I want. It seems you have some emotional investment in this game whereas I’m just interested in what’s true regarding its success or lack there of. And as I just laid out above the game is by many metrics a success in that it made money in profit for SP and Sony.
Posted by Sl0thstronautEsq
Member since Aug 2018
17170 posts
Posted on 10/30/25 at 11:32 pm to
quote:

It seems you have some emotional investment in this game


I have zero emotional investment in this game. I just think you're an idiot with shite opinions.

Hope that clears it up.

This post was edited on 10/31/25 at 12:03 am
Posted by Sl0thstronautEsq
Member since Aug 2018
17170 posts
Posted on 10/30/25 at 11:53 pm to
quote:

Is that true?


No. Nothing about the sales, or lack thereof, has been "catastrophic."

quote:

Circana’s Mat Piscatella took to social media to reveal the data underpinning the commercial performance of Sucker Punch’s sequel, calling its launch “perfectly fine... Not amazing, not bad.”


quote:

Ghost of Yotei has performed as well as Ghost of Tsushima in dollar terms. That is, in terms of the revenue it has generated, as opposed to unit sales. Ghost of Yotei launch week unit sales in the U.S. were down by a mid-single digit percent versus Ghost of Tsushima — so yes, it sold slightly less — but dollar sales were up by a similar mid-single digit percent, Piscatella confirmed. The average price per unit was about 12% higher for Ghost of Yotei than Ghost of Tsuhima’s launch week. “So... effectively flat,” Piscatella said.


quote:

As Piscatella pointed out, there is an important context we need to understand when making the comparison. “Everyone was home in July of 2020, and gaming saw a significant boom in player count and engagement,” he said. “At the time, the PS4's installed base was about 20% higher than the PS5's is today.”


quote:

“I look at it and say... it did somewhere between fine and great given all the factors at play,” Piscatella continued. “But it's early.”


Ghost of Yotei's U.S. Launch Was 'Perfectly fine... Not Amazing, Not Bad,' Says Analyst — but the True Test Will Be in the Months Ahead
This post was edited on 10/30/25 at 11:56 pm
Posted by Roaad
White Privilege Broker
Member since Aug 2006
82376 posts
Posted on 10/31/25 at 12:25 am to
quote:

Ghost of Yotei has performed as well as Ghost of Tsushima in dollar terms. That is, in terms of the revenue it has generated, as opposed to unit sales. Ghost of Yotei launch week unit sales in the U.S. were down by a mid-single digit percent versus Ghost of Tsushima — so yes, it sold slightly less — but dollar sales were up by a similar mid-single digit percent, Piscatella confirmed. The average price per unit was about 12% higher for Ghost of Yotei than Ghost of Tsuhima’s launch week. “So... effectively flat,” Piscatella said.
So Yotei sold less, but because they charge more they made a little more revenue

That isn't catastrophic, but it certainly isn't good that fewer people are buying the game. Sucker Punch is going to have to make some changes

Maybe they will give us the Jin game we all wanted to begin with, rather than giving a wooden, unappealing protagonist with which to replay the AC:Shadows story

Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 10/31/25 at 12:56 am to
I never really thought about it in real dollar value. In 2020 I’m pretty sure I remember Ghost launching as a 60$ game, and I don’t recall what sort of extra editions it had if any because I bought it later. I haven’t looked but I’m sure Yotei had various editions above the normal 70$ game. So yeah it seems obvious now that every sale makes a little more money. I do question that guys reporting in how close it is. We know from Sony Ghost sold 2.4 million copies in 3 days. There’s no way Yotei sold near that amount if they’d be screaming it from the rafters. Even if it hit 2 million we’d know. The number I’ve seen bandied about is 1.6 in a week. With all the new ways of monetizing games I do not question his part about them being roughly equal in dollars earned.

As you said though, if we take these numbers at face value 1.6 over 7 days is a poor second act after 2.4 in 3 days no matter the real time financial situation. This game was always going to sell and they kept the budget so in line that they’ll make a good amount of money off it. So that’s good on them. I have to believe Sony isn’t happy to see very real diminishing returns in interest for a flag ship franchise. Generally a sequel not having to bear the brunt of launching a new IP and making it super popular shouldn’t be so far outclassed in sales and interest. Just my opinion. The actual gameplay looks fun and Sucker Punch makes extremely polished games so I stand by that I’ll pick it up eventually on discount or in a year or so when it comes to ps +
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 10/31/25 at 1:13 am to
quote:

I have zero emotional investment in this gam


Yes you do. There are certain games sometimes where it’s very clear you have some sort of investment in it beyond just the video game itself. I wouldn’t even venture to guess why it’s baffling to me.

quote:

Idiot with shite opinions


I assume you post this thinking I care what you believe? You’re extremely insecure vis a vi the above preoccupation emotional responses to random video games, what other people do with their money, and sadly upvoting yourself. Think whatever you want man it’s no skin off my back. I’m happy you are enjoying this game and the few others that come along you feel the need to defend.

quote:

Roaad


Be careful with your language brother. Our friend is going to be along shortly to wag his finger at you
This post was edited on 10/31/25 at 1:35 am
Posted by Dave Worth
Metairie
Member since Dec 2003
1906 posts
Posted on 10/31/25 at 12:13 pm to
I’ll get this game eventually. Played through the original 3 times and love it. Currently have no excitement playing as a female samurai. AC Shadows at least had the female as more of a ninja. It’s probably a fun enough game that I’ll enjoy but not love.
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 11/1/25 at 8:00 am to
quote:

It’s probably a fun enough game that I’ll enjoy but not love.


This is literally the consensus from people I know who actually played the game and I trust. It is a competent, well built game that runs near flawlessly and is beautiful. Which should come as no surprise since this is sucker punch. But the story would be too kind to call it generic, played out, and straight up plagiarism. I mean it is literally Last of Us 2. It’s strikingly similar to Shadows as well as you said but I am not sure how they could’ve copied that since they came out so close together.


All in all I think it’s pretty simple. Is this game a monetary success? Yes in the strictest terms, but it’s not what Sony wanted or they would be screaming it from a mountain. Notice no one questioned EX33 since everyone was talking about it and they posted sales on twitter. Is the game a success from a perspective of following up the original? I’m going to say no in all ways except some smoother looking gameplay, but I haven’t played it only watched the story to tell if that’s true or not yet.
This post was edited on 11/1/25 at 8:03 am
Posted by HollowKnight
Member since Sep 2025
201 posts
Posted on 11/1/25 at 11:04 am to
Good post. It was very underwhelming
Posted by td01241
Savannah
Member since Nov 2012
28273 posts
Posted on 11/1/25 at 12:40 pm to
Have you played it? How is the gameplay? Does it do enough to differentiate itself from Tsushima?
Posted by HollowKnight
Member since Sep 2025
201 posts
Posted on 11/1/25 at 2:38 pm to
My takeaways:

1. Nearly the exact same as the first one.
2. Side quests and main quests were super boring. There was one stretch of them where I had noticed I hadn’t fought anything in like three hours of playing. But I got to save a baby bear!
3. Boss fights were BS. I played on hard but had to turn down because parry’s were ridiculously frustrating to even try to figure out
Posted by Sl0thstronautEsq
Member since Aug 2018
17170 posts
Posted on 11/20/25 at 6:45 am to
quote:

Definitely will give it a NG+ spin when available.


New Game Plus comes to Ghost of Yotei November 24

quote:

On November 24, a free patch for all Ghost of Yotei players will introduce New Game Plus, allowing you to replay Atsu’s quest for vengeance from the beginning with everything you earned throughout the campaign.


quote:

New Game Plus will unlock after you’ve finished the main story, and will add new harder difficulty options and two new Trophies. There’s also a new currency called Ghost Flowers that you can exchange with a new vendor for more than 30 new cosmetics including new armor sets and weapon dyes, plus 10 new charms. You’ll also be able to earn an additional tier of upgrades for your existing armor sets and weapons.


quote:

Beyond New Game Plus, we also have a host of new features coming for the base game. Starting with this new patch, you’ll be able to replay content in the post-game after you’ve completed the main story, including a new stats display. We’re also adding new accessibility options including directional button remapping, and new Photo Mode features including shutter speed, a composition grid, and new filters.
Posted by TexasTiger1185
New Orleans
Member since Sep 2011
13163 posts
Posted on 11/24/25 at 5:29 pm to
I have 22/22 yotei 6 camps in game but only 95% in trophies. Looks like that isn’t fixed. I guess my question is if I do NG+ and accomplish this will I possibly get the trophy or do I need to start an entirely new game?

ETA this would be my first platinum game, and while it doesn’t really matter I would like to have the platinum.
This post was edited on 11/24/25 at 5:30 pm
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