Domain: tiger-web1.srvr.media3.us My Discontent with Modern Gaming Trends: Mild Rant | Gaming Board
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My Discontent with Modern Gaming Trends: Mild Rant

Posted on 5/20/18 at 3:20 pm
Posted by volod
Leesville, LA
Member since Jun 2014
5392 posts
Posted on 5/20/18 at 3:20 pm

TLDR: I'm venting, so I apologize for not adding all the details.

Metal Gear Solid Ground Zeros, Battlefield Hardline, the Destiny and Star Wars Battlefront "EA" series, Evolve, Mass Effect Andromeda, No Man's Sky, Sea of Thieves (and many more)


I am so sick and tired of this practice regarding releasing a game and then adding obviously planned content months later. I understand that developers need to make money and the $60 price point does not keep up with development costs. But this is no reason to axe content and sell a shoddy product up front.

Multiplayer makes more money, but do you really want a world where your game becomes a frisbee as soon as EA, Activision, or CRAPCOM close the servers?


No Mans'Sky and Sea of Thieves are culprits of sensationalized advertising with little content in their initial release. But the saddest part of all of this is the hordes of gamers who try to defend this abusive process.

I love video games, but my goodness the amount of white-knighting for their business practices is absurd. Its like we have a generation of people who are okay with getting games in EARLY ALPHA at best.


We already know about the Lootbox fiasco with Battlefront 2. But how about Battlefront 1 having no Galatic Conquest, space battles, or prequel units. No campaign mode and
ONLY 12 maps at release. Destiny pushing away its lore to a sidebar and not incorporating more of it into the game?

As for Destiny 2, ..... 2 tokens and a blue.
This post was edited on 5/20/18 at 4:17 pm
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
67878 posts
Posted on 5/20/18 at 3:39 pm to
get used to it, that's the way the industry is headed.

very rarely you'll get something like god of war, which is loaded with content and is polished from the get-go.
Posted by DrSteveBrule
Baton Rouge
Member since Sep 2009
12426 posts
Posted on 5/20/18 at 3:49 pm to
Technology ruined gaming as we know it. My friends and I always try to figure out why we have such a hard time finding games that interest us these days and we always reduce it down to development costs, which have grown exponentially year over year. Developers are doing everything they can to make this a profitable venture
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45303 posts
Posted on 5/20/18 at 4:04 pm to
quote:

very rarely you'll get something like god of war, which is loaded with content and is polished from the get-go.


I’ll take it a step further and say CD Projekt Red w/ the Witcher 3. It did have some minor bugs that needed to be worked out at first, as did God of War, but they released free DLC for like the first 12 weeks after the game’s release and even the paid DLC was well worth the purchase and were delivered as finished products.

You could probably add Monster Hunter World to this list as well. Almost no big time bugs at launch and free DLC throughout the lifetime of the game.
Posted by ShootingsBricks4Life
Member since May 2017
2601 posts
Posted on 5/20/18 at 4:41 pm to
quote:

very rarely you'll get something like god of war, which is loaded with content and is polished from the get-go.


Hopefully it does really well with purchase orders so that other companies delve into games like that.
Posted by Hu_Flung_Pu
Central, LA
Member since Jan 2013
22542 posts
Posted on 5/20/18 at 4:47 pm to
I actually like the way epic/fortnite does it. They make money on those skins and battle pass but keep giving us new things to do constantly.

I'm not happy with the trend though to cater to weekend gamers and casual players. Fortnite is doing this and that's the only thing I don't like. Destiny ruined their game by doing this.
This post was edited on 5/20/18 at 5:04 pm
Posted by Blitzed
Member since Oct 2009
22082 posts
Posted on 5/20/18 at 5:13 pm to
Early Alpha killed it.
Posted by Freauxzen
Washington
Member since Feb 2006
38528 posts
Posted on 5/20/18 at 5:28 pm to
quote:

TLDR: I'm venting, so I apologize for not adding all the details.

Metal Gear Solid Ground Zeros, Battlefield Hardline, the Destiny and Star Wars Battlefront "EA" series, Evolve, Mass Effect Andromeda, No Man's Sky, Sea of Thieves (and many more)


I am so sick and tired of this practice regarding releasing a game and then adding obviously planned content months later. I understand that developers need to make money and the $60 price point does not keep up with development costs. But this is no reason to axe content and sell a shoddy product up front.

Multiplayer makes more money, but do you really want a world where your game becomes a frisbee as soon as EA, Activision, or CRAPCOM close the servers?


No Mans'Sky and Sea of Thieves are culprits of sensationalized advertising with little content in their initial release. But the saddest part of all of this is the hordes of gamers who try to defend this abusive process.

I love video games, but my goodness the amount of white-knighting for their business practices is absurd. Its like we have a generation of people who are okay with getting games in EARLY ALPHA at best.


We already know about the Lootbox fiasco with Battlefront 2. But how about Battlefront 1 having no Galatic Conquest, space battles, or prequel units. No campaign mode and
ONLY 12 maps at release. Destiny pushing away its lore to a sidebar and not incorporating more of it into the game?

As for Destiny 2, ..... 2 tokens and a blue.



Bloated game development budgets were the kickoff for this.
Posted by BulldogXero
Member since Oct 2011
10256 posts
Posted on 5/20/18 at 5:31 pm to
quote:

I’ll take it a step further and say CD Projekt Red w/ the Witcher 3. It did have some minor bugs that needed to be worked out at first



Posted by sicboy
Because Awesome
Member since Nov 2010
79447 posts
Posted on 5/20/18 at 5:50 pm to
Going to close my eyes and pretend this is a Dourden thread.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
82669 posts
Posted on 5/20/18 at 6:06 pm to
GoW
BotW
Horizon
Last of Us
Witcher 3
Battlefield 1


But yeah, super rare . .and mostly Sony exclusives
Posted by sgallo3
Lake Charles
Member since Sep 2008
25976 posts
Posted on 5/21/18 at 1:46 am to
X-Com 2
Shadow Tactics 2: Blades of the Shogun

could also be added

(just throwing out some lesser known games that dont get credit for not following this trend)
This post was edited on 5/21/18 at 1:50 am
Posted by Breesus
Unplug
Member since Jan 2010
69549 posts
Posted on 5/21/18 at 6:52 am to
You know who doesn't do any of the stuff you listed?

Nintendo. The GOAT.

Go buy a switch and leave the nonsense behind.
Posted by sicboy
Because Awesome
Member since Nov 2010
79447 posts
Posted on 5/21/18 at 7:20 am to
Because they take years to develop games, a luxury a lot of companies don't have. And the rest are nothing but ports, so someone else has done the work.
Posted by BulldogXero
Member since Oct 2011
10256 posts
Posted on 5/21/18 at 8:20 am to
What sucks the most for me is that there's no longer any variety in triple A gaming. Big name developers (of which they are fewer and fewer every day) are churning out sequels to already established franchises, and no one is taking any risks.
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
26018 posts
Posted on 5/21/18 at 8:26 am to
quote:

Its like we have a generation of people who are okay with getting games in EARLY ALPHA at best.


It is the unfortunate reality.

Then you have DayZ, which is six years into Alpha, beta testing kinda sorta in the works, and people bash it to no end for taking years to develop. There is no middle ground
Posted by Freauxzen
Washington
Member since Feb 2006
38528 posts
Posted on 5/21/18 at 8:31 am to
quote:

Because they take years to develop games, a luxury a lot of companies don't have.


They admitted years ago that they weren't ready for HD and the artistic load that puts on game development. They've done well to get closer, but yeah they take time often.

quote:

And the rest are nothing but ports, so someone else has done the work.



What does this mean? Every game company ports games nowadays to fill in release gaps.
Posted by Freauxzen
Washington
Member since Feb 2006
38528 posts
Posted on 5/21/18 at 8:32 am to
quote:

What sucks the most for me is that there's no longer any variety in triple A gaming. Big name developers (of which they are fewer and fewer every day) are churning out sequels to already established franchises, and no one is taking any risks.




This too. But that's similar to film where the need to spend on certain things reduces potential risks. Most of the big main stream games fall into a few big buckets with little variation.
Posted by sicboy
Because Awesome
Member since Nov 2010
79447 posts
Posted on 5/21/18 at 9:01 am to
quote:

What does this mean? Every game company ports games nowadays to fill in release gaps.


Not arguing that. But you can't really brag about not releasing incomplete games when a majority of your library is stuff other people worked on.
Posted by Freauxzen
Washington
Member since Feb 2006
38528 posts
Posted on 5/21/18 at 9:05 am to
quote:

Not arguing that. But you can't really brag about not releasing incomplete games when a majority of your library is stuff other people worked on.



That's fair.

And Nintendo has trusted more external sources recently, and usually that has been for the better, both for game design and process. Ports like Tropical Freeze. Then Smash, whatever other thing Retro is working on, Mario+Rabbids, etc.
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