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Posted on 2/28/26 at 10:43 am to LSUGent
The game looks incredible. Is it going to run like arse on the base PS5 though?
Posted on 2/28/26 at 10:53 am to 4thand20
quote:
The game looks incredible. Is it going to run like arse on the base PS5 though?
The fact it can hit native 4k 60 fps on a 7900xtx which is around on par with a 4080 leads me to believe it should be able to run well on a PS5.
The PS5 build will probably run at 720p or 1080p internally and they likely will have to scale back the raytracing effects adjust LOD, but definitely seems like it should run.
Posted on 2/28/26 at 11:30 am to sgallo3
quote:Devs confirmed no microtransactions at launch
graphics look good but If it turns out to be microtransaction hell like their other game i'm out
Now he did say "at launch" so. . . .we'll see
Posted on 2/28/26 at 11:34 am to TideSaint
Fleekazoid namedropped Crimson Desert in his new video
Bonus:

quote:
The more I see of this game, the less I understand what it is. Dragons, swords, and. . .mechs? I mean, let's go
Bonus:
quote:
Marathon still looks like shite. . . .I'm sure that's OUR fault
This post was edited on 2/28/26 at 11:39 am
Posted on 2/28/26 at 11:57 am to Roaad
I am 100% in this game after seeing these clips.
Got to finish my latest run of Mass Effect by release.
Got to finish my latest run of Mass Effect by release.
Posted on 3/2/26 at 11:04 pm to TideSaint
Will get at launch. Keeping my expectations at a safe level because there is so much hype and the latest videos have been really solid.
Posted on 3/3/26 at 8:53 am to SG_Geaux
quote:
It looks like a medieval fantasy cross between Red Dead and Zelda, and if they nail it, I will be all in.
I am convinced that this is essentially Black Desert designed for the ground up as a single player RPG. I expect there to be a lot of detail in the world design and the combat to be a lot of fun. The story will probably be complete trash.
I see this as being a better Dragon's Dogma.
Posted on 3/3/26 at 9:33 am to BulldogXero
The review embargo lifts tomorrow so we'll know if the story is shite pretty soon.
Posted on 3/3/26 at 1:22 pm to jefforize
Apparently review embargo is lifting 2 full weeks before release.
Not sure how unusual that is, but streamers are making it seem like a big deal. Saying the guys must be more than confident
Not sure how unusual that is, but streamers are making it seem like a big deal. Saying the guys must be more than confident
Posted on 3/3/26 at 1:40 pm to Roaad
quote:
Apparently review embargo is lifting 2 full weeks before release.
There are two embargoes. One lifts tomorrow for YouTubers who were invited to play the game for 6 hours to give initial impressions.
The actual full media review embargo lifts the day before launch.
Posted on 3/4/26 at 8:57 am to LSUGent
quote:
There are two embargoes. One lifts tomorrow for YouTubers who were invited to play the game for 6 hours to give initial impressions.
Cowboy's first look at the game has been loaded up to YT. He seemed pretty positive but realistic about it. Particularly, it seems the puzzles are hard and there is absolutely zero hand holding when it comes to hints and puzzle solution. Sounds great to me because I think I am smarter than I really am, but I could also see myself getting too frustrated and quitting.
Posted on 3/4/26 at 12:26 pm to TideSaint
Loading Twitter/X Embed...
If tweet fails to load, click here. quote:
Crimson Desert previews are here and overall, content creators are impressed with the game:
- Open world is gorgeous, the game ran remarkably well on this PC build with no FPS drops (7900XTX GPU), the draw distance is insane
- Crimson Desert does not hold your hand, there are genuinely difficult puzzles and no yellow paint to guide you, with a ton of mechanics in combat and exploration that all come together and are up to the player to use
- Every single questline's cutscenes are motion captured and animated, it does not use generic animations (at least for main quests)
- MMO roots from Black Desert are obvious, the skill tree is deeply involved and each build feels entirely unique
- Combat is reportedly "really good" with a ton of complex mechanics and great animations
- NPCs don't have schedules like a Kingdom Come 2 or Skyrim, they are mostly static but they will react to your actions and there is a full crimes system that you can mess with
- You can set arrows on fires by aiming towards any source of fire then shooting, this is used in environmental puzzles. Another way to set things on fire is by pressing down both bumpers which causes Kliff to hold up his sword to reflect the sun's light onto things to set them on fire
- Quest givers will contact you by sending a bird with a letter, this will happen naturally in the open world
- Exploration is fantastic, each location is entirely unique and you can utilize all the different abilities in unique ways, for example you can launch yourself across a wall OR use a dragon to fly in OR climb it
- Boss fights are very advanced, each one is unique with their design and movesets
- Side Quests and Random Events are fun, some are as small as rescuing a cat from a rooftop, others are more major storylines
- Some quest bugs were seen, but no optimization issues, when they were switched to an Endgame save, many reported a higher number of bugs and glitches but nothing game-breaking.
- There are combat finishers and they are unique for each weapon type
- Combos are available and they are unique for every single weapon type, there are many button combinations to apply these in combat
- Some content creators complained that the puzzles were too confusing as they utilize a very specific ability at times and its hard to keep track of all the abilities that you have
- You can buy food or cook it, or hunt and sell that meat
- Content creators all loved it, they played 6+ hours and had fun, saying that they just want to play more afterwards
- Controls however are described as complex and may be clunky as there are a many button combinations for unique actions
It seems like Crimson Desert is shaping up to be a genuinely great game, we are yet to see console footage but if the amazing optimization for PC is anything to go by, we likely have little to worry about.
Crimson Desert is dropping on March 19th, I cannot wait!
Posted on 3/4/26 at 6:44 pm to Sl0thstronautEsq
Luke Stephens said the puzzles were intuitive and some streamer had trouble with the easy tutorial puzzles (assumed to be Cowboy)
But overall he loves this game
But overall he loves this game
Posted on 3/5/26 at 12:38 pm to Roaad
quote:
and some streamer had trouble with the easy tutorial puzzles (assumed to be Cowboy)
The more I read about this game and the more clips I watch, the more I think this game is going to be very polarizing.
This post was edited on 3/5/26 at 12:39 pm
Posted on 3/5/26 at 2:07 pm to Sl0thstronautEsq
I’m scared its going to be too overwhelming for me, like there’s to many options. I quit RDR2 about 10-15 hours in because I’d boot it up and have no idea what I wanted to do because there was so many options. I guess this is a good problem to have though
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